Pub and venue amusement machine route

Place pool tables, quiz and video machines in local pubs and venues, then service them and share the takings.

Startup cost£4k to £20k
Monthly revenue£800 to £4k
Time needed10+ h/week
First incomeMonths
  • £4k-20k
  • Part-time
  • Out and about

Estimates for a small start in the UK, not guarantees.

What it is

You buy or lease non-gambling amusement machines such as pool tables, quiz machines, darts and video games. You place them in pubs, clubs, bowling alleys and cafés, then visit regularly to collect cash, restock, fix faults and keep them running.

Your first three steps

  1. Visit local pubs and venues to see which machines they have, who supplies them and what is missing
  2. Price up a small starter set of used non-gambling machines from UK suppliers and work out your break-even per machine
  3. Draft a simple placement agreement with a revenue split and get quotes for public liability and equipment insurance
Who pays

Players put money into the machines. Venues benefit from a share of the takings, or sometimes pay a rental fee.

How it makes money

A revenue split with each venue, agreed in a written placement agreement. Extra income can come from selling machines on after a few years or from servicing other people's machines.

Skills that help
  • Basic electrical and mechanical repair
  • Negotiating with landlords and venue managers
  • Route planning and record keeping
  • Reliable and good at follow-up
Watch out for
  • Cash-payout fruit machines and other gambling machines generally need Gambling Commission and local authority permissions, so check before buying any machine that pays out
  • Public liability and product liability insurance, plus insurance for machines and cash in transit
  • Electrical safety: check PAT testing and safety requirements for machines in public places
  • Pubs may only be allowed a limited number of machines without extra permission, so check with the local council
  • Machines can sit unused if a venue is poor, so ask for a trial period or the right to move them

Deep research report · UK

Everything you need to start: pub and venue amusement machine route

Researched with live web search for United Kingdom: real startup prices, the licences and rules, what others charge, a break-even example, how to find your first customers and a 30-day launch plan. With sources.

  • Startup costs with real prices
  • Licences, registration and rules
  • Pricing: what others charge
  • Break-even example
  • Finding your first customers
  • 30-day launch plan
  • Risks and how to reduce them
Ready in about 2 minutes · one-off payment, tax included

See a full sample report

Questions people ask

How much does it cost to start an amusement machine route?

Startup costs are typically around £4,000 to £20,000, depending on how many machines you buy or lease and what types they are. Asking venues for a trial period or the right to move machines can reduce the risk.

How much can a pub amusement machine route earn?

Monthly revenue is typically estimated at around £800 to £4,000, depending on the number and type of machines and how busy your venues are. These are revenue estimates, before any venue share, repairs and travel costs.

What permissions and rules should I check for amusement machines?

Check Gambling Commission and local authority permissions before buying any cash-payout or gambling machine. Also check electrical safety and PAT testing, any limit on machines per pub with the local council, and public liability, product and cash-in-transit insurance.

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