Retro games stall at markets and fairs

Sell retro and used games and consoles from a stall at markets, collector fairs and gaming events.

Startup cost£800 to £4k
Monthly revenue£500 to £2.5k
Time needed8+ h/week
First incomeWeeks
  • £800-4k
  • Side hustle
  • Out and about

Estimates for a small start in the UK, not guarantees.

Official data

3,880 UK companies in this field, 37% registered in the last 2 years

SIC 47410 “Retail sale of computers, peripheral units and software in specialised stores”. Source: Companies House, November 2026.

What it is

A stall with a changing range of tested retro and used games, consoles and accessories, taken to local markets, car boot sales, record and toy fairs and gaming conventions.

Your first three steps

  1. Build a starter stock of tested games and consoles and price each item after checking recent sold prices
  2. Contact local market organisers and fair promoters to ask about pitch fees and dates
  3. Try one or two low-cost car boot or fair pitches and note which items sell best
Who pays

Collectors, nostalgic adults, families and casual gamers who like to browse and haggle in person.

How it makes money

Margin on each item sold, plus extra from accessories, cables and bundles. Pitch fees and travel are your main running costs.

Skills that help
  • Knowing game values and what is collectable
  • Friendly selling and haggling
  • Testing and cleaning stock
  • Setting up a tidy display
Watch out for
  • Public liability insurance, which many market and fair organisers ask for
  • Check whether the market or council requires a trading licence or permission for your pitch
  • Counterfeit or reproduction games and the rules on selling 18-rated titles
  • Keep records of what you buy and from whom, to reduce the risk of buying stolen goods
  • Weather, quiet days and the cost of getting stock to and from events

Deep research report · UK

Everything you need to start: retro games stall at markets and fairs

Researched with live web search for United Kingdom: real startup prices, the licences and rules, what others charge, a break-even example, how to find your first customers and a 30-day launch plan. With sources.

  • Startup costs with real prices
  • Licences, registration and rules
  • Pricing: what others charge
  • Break-even example
  • Finding your first customers
  • 30-day launch plan
  • Risks and how to reduce them
Ready in about 2 minutes · one-off payment, tax included

See a full sample report

Questions people ask

How much does it cost to start a retro games stall?

Estimates suggest startup costs are typically around £800 to £4,000, depending on your opening stock, the display and tables you buy and the pitch fees at events. Transport of stock to and from events is also worth budgeting for.

How much can a retro games market stall earn?

Estimated monthly revenue is typically around £500 to £2,500, depending on how many events you attend, the stock you sell and your pricing. Weather and quiet days can affect takings, and this figure is before costs.

What should I check before trading at markets and fairs?

Check whether the market or council requires a trading licence or permission for your pitch, and whether organisers expect public liability insurance. Also avoid counterfeit games, check the rules on 18-rated titles, and keep records of what you buy and from whom.

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