Online second-hand games seller

Buy, test and resell pre-owned games and consoles online from home to gamers and collectors.

Startup costA$800 to A$4k
Monthly revenueA$800 to A$4k
Time needed8+ h/week
First incomeWeeks
  • A$800-4k
  • Side hustle
  • From home

Estimates for a small start in Australia, not guarantees.

What it is

A home-based online shop selling used video games, consoles and accessories through marketplaces such as eBay and Facebook Marketplace, and later your own website. You source stock from trade-ins, garage sales, online listings and collections.

Your first three steps

  1. Pick a niche (for example retro Nintendo, current-gen PlayStation, or handhelds) and check recent sold prices on eBay
  2. Register an ABN, set up a seller account and buy a small first batch of stock from garage sales or local listings
  3. List your first 30 items with clear photos and honest condition notes, and offer cash or credit for local trade-ins
Who pays

Gamers, parents buying for kids, retro collectors and people after cheaper games than new releases.

How it makes money

You sell for more than you paid, after testing and cleaning. Rarer retro titles and bundled consoles tend to give better margins, and you pay marketplace and postage costs.

Skills that help
  • Knowing game and console values
  • Testing and basic cleaning of hardware
  • Photographing and listing items clearly
  • Packing and posting carefully
Watch out for
  • Check whether your state or territory requires a second-hand dealer licence or registration, and what records you must keep of who you buy from
  • Check whether your local council needs to approve a home-based business
  • Stolen goods risk: ask for ID when buying and keep records
  • Avoid counterfeit, modded or pirated items, and check marketplace rules
  • Australian Consumer Law guarantees still apply to second-hand goods, so be honest about faults and have a returns approach
  • Register for GST once turnover reaches the threshold

Deep research report · Australia

Everything you need to start: online second-hand games seller

Researched with live web search for Australia: real startup prices, the licences and rules, what others charge, a break-even example, how to find your first customers and a 30-day launch plan. With sources.

  • Startup costs with real prices
  • Licences, registration and rules
  • Pricing: what others charge
  • Break-even example
  • Finding your first customers
  • 30-day launch plan
  • Risks and how to reduce them
Ready in about 2 minutes · one-off payment, tax included

See a full sample report

Questions people ask

How much does it cost to start selling second-hand games online?

Estimates suggest startup costs typically around $800 to $4,000, depending on how much stock you buy, testing and cleaning supplies, and packing materials. You can start small and reinvest as you learn what sells.

How much can I earn selling used games online?

Monthly revenue is typically estimated at around $800 to $4,000, depending on stock quality, pricing, the platforms you sell on and hours worked. These are estimates, and stock costs and fees come out of revenue.

Do I need a licence to resell second-hand games in Australia?

Check whether your state or territory requires a second-hand dealer licence or registration and what purchase records to keep, whether your council must approve a home-based business, ID checks to reduce stolen goods risk, Australian Consumer Law, and GST registration.

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